糖心Vlog

40.316 Game Theory

This is an introductory course in basic game theory. Topics covered include static games of complete information, game theoretic modelling, best-response functions, pure and mixed strategy Nash equilibrium, correlated equilibrium, dynamic games of complete information, backward induction, subgame-perfect equilibrium, repeated games, Bayesian games, auctions, dynamic games of incomplete information, mechanism design.

Learning objectives

At the end of the term, students will be able to:

  • Introduce elementary concepts of numerical methods for ODEs and PDEs.
  • Develop the practice of error analysis.
  • Analyse and solve, numerically, the PDEs that often arise in financial problems using finite difference and Monte-Carlo methods.
Measurable outcomes
  • Formalize a real life problem as a game,
  • Find equilibria in simple strategic form games
  • Compute some refinements of equilibria in extensive form games,
  • Compute the price of anarchy in simple games,
  • Design and run a simple experiment to test strategic behavior.
Prerequisites

 

 

Number of credits: 12